Bio

Studied painting, drawing, video and installation at the Art Students League, the Academy of Art University and Hunter. Following a process that began with the addition of a house fan to a painting, my work increasingly incorporated electric technology. To develop these inventions, I studied programming and electronics, eventually earning a PhD with a thesis on Discovering Regularity in Point Clouds of Urban Scenes, in Computer Science at the Graduate Center, CUNY.

Exhibited artworks at Ideas City of The New Museum of Contemporary Art in New York, Artscape in Toronto, Canada, Maker's Faires in Connecticut, New York and California, Figment Detroit, Seton Hall University, New York University, Flux Factory, Burning Man, and Dorkbot NYC. Always interactive my work takes shape as devices, applications, videos, performances, drawings, and conversations. See artist statement and creativity interview!

Custodian and inventor at lucidtronix.com.

Taught classes in Art, Computer Science, Discrete Math, Robotics, and 3D printing at Parkchester High School, Hunter College CUNY, Coding4Success, and Alpha One Labs. Got some sweet reviews on ratemyprofessor.com

Alum of: New Media Lab at the Graduate Center, Computer Vision and Graphics Lab at Hunter, and the interdisciplinary CunyBA.

Former and future member of the (currently defunct) Bucolic Nightlife Fungus noiseband. Worked in R&D at Apple in California. Now Data Scientist at the Broad Institute of MIT and Harvard.